VB keeps all the mods under its own name, crediting everyone they can. It also allows way much more participation than CMT, being more oriented to players than modders. VB mods are updated constantly compared to CMT.
It is also better graphically than CMT and much less heavy when you have all F1 seasons of both mod makers.
VB has the most accurate F1 representation in terms of vehicle selection since it has race by race, including driver changes per race. VB is for you if you like an all-in-one package with multiple styles of play and seasons mix (plus non-f1 championship tracks). To begin with, VB and CMT are allies.Īs you see, the way both organize their mods are completely different. The guys from Wookey and CMT are both impeccable in ethics. They are more than 40 people, modifying everything they can. Because the amount of work to do is downright brutal. Those mods are available for future development rather than for play. Some extra stuff with the menu: the difficulty is now configurable in track racing, expanded game options (tips for racing against AI, setup advice in-game, data about your car selected), and driving school guides (this is not in-game).ĬMT 1990s and 2000s mods sucks indeed, as they are in alpha stage. AI has optimized setup and higher speed in slow corners so it won't be too easy." With DRS the player accelerates faster so they can overtake. AI is not affected by this so is like they have DRS. I have designed my physics to make it very difficult to accelerate on the last gear in high revs. This version will include Quote from them: Hence, their 2020 mod will be a pre-final version. There is also an early WIP of all 1950-1982 too: Online exe by Pietrekk, EvilClip and GoldTime Special thanks to F1 Superleague and Cristian Luis Batch file for create advanced player files through seven different options
Pseudo Virtual Reality compatibility support Race engineer in menu, notes and photos of the cars in setups menu Old prequalifying and qualifying system from 1950-1995 seasons DirectX, FreeTrack, ENBSeries and TrackIR support Multi-core and Artificial Intelligence in multiplayer mode added Executable file tweaked to have 4 GB patch, multiplayer enabled and allow triple-screen Redefined reliability for the cars that affects player and AI equally Four different options for qualifying duration Tramsission and engine care information in-game added Correct use of tire compounds by the AI
Drag Reduction System with instructions of how to use it (when available)ĭRS is only available in single-player mode. Modified F12K2 file to suit the needs of this season and avoid gameplay issues It also corrects some bugs from the original version All track scenearios redefined to get better FPS with los graphic game settings Non-linear tyre grip and tyre damages through debris
Full DX8 and DX9 Support (it may cause some problems on low-cost PCs) Tutorials for playing online, video included (special thanks to Mleziva Ricardo) Correct pit speed trap for every session in the Grand Prix event Functional tracks with corrected AIWs and working garages Regardless of the game resolution (maybe except for triple screen) Physics sinchronization to guarantee that AI works regardless of weather and difficulty Adjusted engines heating, cooling and wear Videogame in terms of gameplay and availability of options Complete restoration of AI strategy, making this modification asįunctional and versatile as the original F1 Challenge '99-'02 In mind that car physics have been measured and done by a specializedĮngineer in mechanics, helped by a physicist Revised physics, making the mod much more playable for rookies keep Improved AIWs, AI behavior, performance and physics FPS friendly product: reduced polygon cars and no race-by-race stuff Correct gearbox configurations for each Formula One car ISI's audio commentary files (including mute or white noise) Accessible and usable menu backgrounds for F1 1983-2021 season Realistic (albeit not accurate) steering wheels for all teams Godzilla's, EMAC's and Ralph Hummerich's game menus, with new game mechanics and improvements Historic Data of the F1 1983-2021 season, which includes drivers, teams and tracks The driver suits of F1 1983-2021 season
All the main racing drivers of F1 1983-2021 season (substitute drivers and driver changes are not included) Accurate sponsors for each circuit, recreating with fidelity the ambient of its era All tracks of F1 1983-2021 season recreating the layout of the era, including pit entry and pit exit All cars of F1 1983-2021 season, with all Race-by-race variants in chassis, wings and helmets